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GO-SLAM: Global Optimization for Consistent 3D Instant Reconstruction

About

Neural implicit representations have recently demonstrated compelling results on dense Simultaneous Localization And Mapping (SLAM) but suffer from the accumulation of errors in camera tracking and distortion in the reconstruction. Purposely, we present GO-SLAM, a deep-learning-based dense visual SLAM framework globally optimizing poses and 3D reconstruction in real-time. Robust pose estimation is at its core, supported by efficient loop closing and online full bundle adjustment, which optimize per frame by utilizing the learned global geometry of the complete history of input frames. Simultaneously, we update the implicit and continuous surface representation on-the-fly to ensure global consistency of 3D reconstruction. Results on various synthetic and real-world datasets demonstrate that GO-SLAM outperforms state-of-the-art approaches at tracking robustness and reconstruction accuracy. Furthermore, GO-SLAM is versatile and can run with monocular, stereo, and RGB-D input.

Youmin Zhang, Fabio Tosi, Stefano Mattoccia, Matteo Poggi• 2023

Related benchmarks

TaskDatasetResultRank
Camera pose estimationScanNet--
61
Visual-Inertial OdometryEuRoC (All sequences)
MH1 Error0.016
51
Visual OdometryTUM-RGBD
freiburg1/xyz Error0.01
34
Absolute Trajectory EstimationTUM RGB-D
Desk Error0.015
23
Visual SLAMTUM RGB-D fr1 desk
ATE RMSE (cm)2.119
21
Visual SLAMTUM RGB-D fr2 xyz
Translation RMSE (m)0.2858
21
TrackingTUM-RGBD (various sequences)
Average Translational Error0.035
16
SLAMTUM RGB-D fr3 office
RMSE (cm)26.802
15
Absolute Pose EstimationTUM RGB-D v1
Error (desk)0.016
14
Trajectory EstimationReplica Static
R Error (0)0.003
9
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