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Goal-conditioned Offline Planning from Curious Exploration

About

Curiosity has established itself as a powerful exploration strategy in deep reinforcement learning. Notably, leveraging expected future novelty as intrinsic motivation has been shown to efficiently generate exploratory trajectories, as well as a robust dynamics model. We consider the challenge of extracting goal-conditioned behavior from the products of such unsupervised exploration techniques, without any additional environment interaction. We find that conventional goal-conditioned reinforcement learning approaches for extracting a value function and policy fall short in this difficult offline setting. By analyzing the geometry of optimal goal-conditioned value functions, we relate this issue to a specific class of estimation artifacts in learned values. In order to mitigate their occurrence, we propose to combine model-based planning over learned value landscapes with a graph-based value aggregation scheme. We show how this combination can correct both local and global artifacts, obtaining significant improvements in zero-shot goal-reaching performance across diverse simulated environments.

Marco Bagatella, Georg Martius• 2023

Related benchmarks

TaskDatasetResultRank
Goal ReachingRoboKitchen (test)
Success Rate37.9
16
Goal Reachingmaze_large (test)
Success Rate70.5
10
Goal Reachingpinpad (test)
Average Success Rate41
10
Goal Reachingfetch_push (test)
Success Rate0.693
10
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