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Compressed 3D Gaussian Splatting for Accelerated Novel View Synthesis

About

Recently, high-fidelity scene reconstruction with an optimized 3D Gaussian splat representation has been introduced for novel view synthesis from sparse image sets. Making such representations suitable for applications like network streaming and rendering on low-power devices requires significantly reduced memory consumption as well as improved rendering efficiency. We propose a compressed 3D Gaussian splat representation that utilizes sensitivity-aware vector clustering with quantization-aware training to compress directional colors and Gaussian parameters. The learned codebooks have low bitrates and achieve a compression rate of up to $31\times$ on real-world scenes with only minimal degradation of visual quality. We demonstrate that the compressed splat representation can be efficiently rendered with hardware rasterization on lightweight GPUs at up to $4\times$ higher framerates than reported via an optimized GPU compute pipeline. Extensive experiments across multiple datasets demonstrate the robustness and rendering speed of the proposed approach.

Simon Niedermayr, Josef Stumpfegger, R\"udiger Westermann• 2023

Related benchmarks

TaskDatasetResultRank
Novel View SynthesisTanks&Temples (test)
PSNR23.54
289
Novel View SynthesisMip-NeRF 360 (test)
PSNR27.16
199
Novel View SynthesisMip-NeRF 360
PSNR26.98
143
Novel View SynthesisMip-NeRF360 (test)
PSNR26.981
80
Novel View SynthesisDeep Blending (test)
PSNR29.381
80
3D ReconstructionMip-NeRF 360
PSNR26.98
72
Novel View SynthesisSynthetic-NeRF (test)
PSNR32.936
53
3D Gaussian Splatting CompressionDeepBlending
PSNR29.38
36
3DGS CompressionTank & Temples
PSNR23.32
36
Novel View SynthesisBungeeNeRF
PSNR24.13
36
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