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Neural-PBIR Reconstruction of Shape, Material, and Illumination

About

Reconstructing the shape and spatially varying surface appearances of a physical-world object as well as its surrounding illumination based on 2D images (e.g., photographs) of the object has been a long-standing problem in computer vision and graphics. In this paper, we introduce an accurate and highly efficient object reconstruction pipeline combining neural based object reconstruction and physics-based inverse rendering (PBIR). Our pipeline firstly leverages a neural SDF based shape reconstruction to produce high-quality but potentially imperfect object shape. Then, we introduce a neural material and lighting distillation stage to achieve high-quality predictions for material and illumination. In the last stage, initialized by the neural predictions, we perform PBIR to refine the initial results and obtain the final high-quality reconstruction of object shape, material, and illumination. Experimental results demonstrate our pipeline significantly outperforms existing methods quality-wise and performance-wise.

Cheng Sun, Guangyan Cai, Zhengqin Li, Kai Yan, Cheng Zhang, Carl Marshall, Jia-Bin Huang, Shuang Zhao, Zhao Dong• 2023

Related benchmarks

TaskDatasetResultRank
Novel Scene RelightingStanford-ORB 1.0 (test)
PSNR-H26.01
26
Novel View SynthesisStanford-ORB 1.0 (test)
PSNR-H28.83
18
RelightingSynthetic Scenes (test)
PSNR35.3
16
Albedo EstimationMII dataset
PSNR29.06
14
Geometry EstimationStanfordORB
Depth Error0.3
11
Roughness EstimationSynthetic Dataset (test)
MSE0.002
8
View SynthesisStanford-ORB (test)
PSNR-H28.82
8
Geometry EstimationStanford-ORB 1.0 (test)
Depth Error0.3
7
RelightingMII dataset
PSNR30.73
7
Roughness EstimationMII dataset
MSE0.008
7
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