DiffuScene: Denoising Diffusion Models for Generative Indoor Scene Synthesis
About
We present DiffuScene for indoor 3D scene synthesis based on a novel scene configuration denoising diffusion model. It generates 3D instance properties stored in an unordered object set and retrieves the most similar geometry for each object configuration, which is characterized as a concatenation of different attributes, including location, size, orientation, semantics, and geometry features. We introduce a diffusion network to synthesize a collection of 3D indoor objects by denoising a set of unordered object attributes. Unordered parametrization simplifies and eases the joint distribution approximation. The shape feature diffusion facilitates natural object placements, including symmetries. Our method enables many downstream applications, including scene completion, scene arrangement, and text-conditioned scene synthesis. Experiments on the 3D-FRONT dataset show that our method can synthesize more physically plausible and diverse indoor scenes than state-of-the-art methods. Extensive ablation studies verify the effectiveness of our design choice in scene diffusion models.
Related benchmarks
| Task | Dataset | Result | Rank | |
|---|---|---|---|---|
| Text-to-scene generation | 3D-FRONT Livingroom (test) | FID122.2 | 15 | |
| Scene Rearrangement | 3D-FRONT Bedroom | FID22.16 | 13 | |
| Scene Rearrangement | 3D-FRONT Living room | FID41.15 | 13 | |
| 3D Indoor Scene Synthesis | Bedroom (Standard Split) | CNR33.8 | 13 | |
| Scene Generation | Procedural Scene Generation | Collision Rate24 | 12 | |
| Unconditional Scene Synthesis | 3D-FRONT Bedroom | FID17.21 | 10 | |
| Unconditional Scene Synthesis | 3D-FRONT Dining room | FID32.6 | 10 | |
| Unconditional Scene Synthesis | 3D-FRONT Living room | FID36.18 | 10 | |
| Text-to-scene generation | 3D-FRONT Bedroom (test) | FID129.3 | 10 | |
| Text-to-scene generation | 3D-FRONT Diningroom (test) | FID142.4 | 10 |