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DiffuScene: Denoising Diffusion Models for Generative Indoor Scene Synthesis

About

We present DiffuScene for indoor 3D scene synthesis based on a novel scene configuration denoising diffusion model. It generates 3D instance properties stored in an unordered object set and retrieves the most similar geometry for each object configuration, which is characterized as a concatenation of different attributes, including location, size, orientation, semantics, and geometry features. We introduce a diffusion network to synthesize a collection of 3D indoor objects by denoising a set of unordered object attributes. Unordered parametrization simplifies and eases the joint distribution approximation. The shape feature diffusion facilitates natural object placements, including symmetries. Our method enables many downstream applications, including scene completion, scene arrangement, and text-conditioned scene synthesis. Experiments on the 3D-FRONT dataset show that our method can synthesize more physically plausible and diverse indoor scenes than state-of-the-art methods. Extensive ablation studies verify the effectiveness of our design choice in scene diffusion models.

Jiapeng Tang, Yinyu Nie, Lev Markhasin, Angela Dai, Justus Thies, Matthias Nie{\ss}ner• 2023

Related benchmarks

TaskDatasetResultRank
Text-to-scene generation3D-FRONT Livingroom (test)
FID122.2
15
Scene Rearrangement3D-FRONT Bedroom
FID22.16
13
Scene Rearrangement3D-FRONT Living room
FID41.15
13
3D Indoor Scene SynthesisBedroom (Standard Split)
CNR33.8
13
Scene GenerationProcedural Scene Generation
Collision Rate24
12
Unconditional Scene Synthesis3D-FRONT Bedroom
FID17.21
10
Unconditional Scene Synthesis3D-FRONT Dining room
FID32.6
10
Unconditional Scene Synthesis3D-FRONT Living room
FID36.18
10
Text-to-scene generation3D-FRONT Bedroom (test)
FID129.3
10
Text-to-scene generation3D-FRONT Diningroom (test)
FID142.4
10
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