Consistency Models as a Rich and Efficient Policy Class for Reinforcement Learning
About
Score-based generative models like the diffusion model have been testified to be effective in modeling multi-modal data from image generation to reinforcement learning (RL). However, the inference process of diffusion model can be slow, which hinders its usage in RL with iterative sampling. We propose to apply the consistency model as an efficient yet expressive policy representation, namely consistency policy, with an actor-critic style algorithm for three typical RL settings: offline, offline-to-online and online. For offline RL, we demonstrate the expressiveness of generative models as policies from multi-modal data. For offline-to-online RL, the consistency policy is shown to be more computational efficient than diffusion policy, with a comparable performance. For online RL, the consistency policy demonstrates significant speedup and even higher average performances than the diffusion policy.
Related benchmarks
| Task | Dataset | Result | Rank | |
|---|---|---|---|---|
| Offline Reinforcement Learning | D4RL halfcheetah-medium-expert | Normalized Score84.3 | 155 | |
| Offline Reinforcement Learning | D4RL hopper-medium-expert | Normalized Score100.4 | 153 | |
| Offline Reinforcement Learning | D4RL walker2d-medium-expert | Normalized Score110.4 | 124 | |
| Offline Reinforcement Learning | D4RL Medium HalfCheetah | Normalized Score69.1 | 97 | |
| Offline Reinforcement Learning | D4RL Medium Walker2d | Normalized Score83.1 | 96 | |
| Offline Reinforcement Learning | D4RL AntMaze | AntMaze Umaze Return66 | 65 | |
| Offline Reinforcement Learning | D4RL Medium Hopper | Normalized Score80.7 | 64 | |
| Offline Reinforcement Learning | D4RL antmaze-umaze (diverse) | Normalized Score77.6 | 47 | |
| Offline Reinforcement Learning | D4RL Adroit pen (human) | Normalized Return64 | 39 | |
| Offline Reinforcement Learning | D4RL Adroit pen (cloned) | Normalized Return56 | 39 |