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Motion-aware 3D Gaussian Splatting for Efficient Dynamic Scene Reconstruction

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3D Gaussian Splatting (3DGS) has become an emerging tool for dynamic scene reconstruction. However, existing methods focus mainly on extending static 3DGS into a time-variant representation, while overlooking the rich motion information carried by 2D observations, thus suffering from performance degradation and model redundancy. To address the above problem, we propose a novel motion-aware enhancement framework for dynamic scene reconstruction, which mines useful motion cues from optical flow to improve different paradigms of dynamic 3DGS. Specifically, we first establish a correspondence between 3D Gaussian movements and pixel-level flow. Then a novel flow augmentation method is introduced with additional insights into uncertainty and loss collaboration. Moreover, for the prevalent deformation-based paradigm that presents a harder optimization problem, a transient-aware deformation auxiliary module is proposed. We conduct extensive experiments on both multi-view and monocular scenes to verify the merits of our work. Compared with the baselines, our method shows significant superiority in both rendering quality and efficiency.

Zhiyang Guo, Wengang Zhou, Li Li, Min Wang, Houqiang Li• 2024

Related benchmarks

TaskDatasetResultRank
Novel View ReconstructionHyperNeRF held-out 4D LangSplat (test)
Americano Score29.62
20
Novel View ReconstructionHyperNeRF 4D LangSplat (test)
Americano Score91
20
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