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GPS-Gaussian: Generalizable Pixel-wise 3D Gaussian Splatting for Real-time Human Novel View Synthesis

About

We present a new approach, termed GPS-Gaussian, for synthesizing novel views of a character in a real-time manner. The proposed method enables 2K-resolution rendering under a sparse-view camera setting. Unlike the original Gaussian Splatting or neural implicit rendering methods that necessitate per-subject optimizations, we introduce Gaussian parameter maps defined on the source views and regress directly Gaussian Splatting properties for instant novel view synthesis without any fine-tuning or optimization. To this end, we train our Gaussian parameter regression module on a large amount of human scan data, jointly with a depth estimation module to lift 2D parameter maps to 3D space. The proposed framework is fully differentiable and experiments on several datasets demonstrate that our method outperforms state-of-the-art methods while achieving an exceeding rendering speed.

Shunyuan Zheng, Boyao Zhou, Ruizhi Shao, Boning Liu, Shengping Zhang, Liqiang Nie, Yebin Liu• 2023

Related benchmarks

TaskDatasetResultRank
Novel View SynthesisTHuman 2.0 (test)
LPIPS0.088
39
3D human reconstructionZJU-MoCap (test)
PSNR29.06
31
Human Novel View SynthesisZJU-MoCap
PSNR29.68
31
Novel View SynthesisDyNeRF (test)
PSNR25.46
9
Novel View SynthesisReal-world Data (test)
PSNR24.64
8
Novel View SynthesisTHuman 2.0 69 (val)
PSNR25.57
5
Novel View SynthesisTwindom 55 (val)
PSNR24.79
5
Sparse-view Human ReconstructionRenderPeople (test)
PSNR25.11
5
Sparse-view Human ReconstructionReal-world data
PSNR21.55
5
Novel View SynthesisENeRF-Outdoor (test)
TCC0.812
5
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