Foundation Policies with Hilbert Representations
About
Unsupervised and self-supervised objectives, such as next token prediction, have enabled pre-training generalist models from large amounts of unlabeled data. In reinforcement learning (RL), however, finding a truly general and scalable unsupervised pre-training objective for generalist policies from offline data remains a major open question. While a number of methods have been proposed to enable generic self-supervised RL, based on principles such as goal-conditioned RL, behavioral cloning, and unsupervised skill learning, such methods remain limited in terms of either the diversity of the discovered behaviors, the need for high-quality demonstration data, or the lack of a clear adaptation mechanism for downstream tasks. In this work, we propose a novel unsupervised framework to pre-train generalist policies that capture diverse, optimal, long-horizon behaviors from unlabeled offline data such that they can be quickly adapted to any arbitrary new tasks in a zero-shot manner. Our key insight is to learn a structured representation that preserves the temporal structure of the underlying environment, and then to span this learned latent space with directional movements, which enables various zero-shot policy "prompting" schemes for downstream tasks. Through our experiments on simulated robotic locomotion and manipulation benchmarks, we show that our unsupervised policies can solve goal-conditioned and general RL tasks in a zero-shot fashion, even often outperforming prior methods designed specifically for each setting. Our code and videos are available at https://seohong.me/projects/hilp/.
Related benchmarks
| Task | Dataset | Result | Rank | |
|---|---|---|---|---|
| Goal-conditioned Reinforcement Learning | OGBench scene play (5 tasks) zero-shot | Average Return19 | 10 | |
| Zero-shot Reinforcement Learning | ExORL APS (Jaco environment) v1 (test) | Reach Bottom Left88 | 8 | |
| Zero-shot Reinforcement Learning | ExORL APS Cheetah environment v1 (test) | Run Backward373 | 8 | |
| Goal-conditioned Reinforcement Learning | OGBench antmaze large navigate (5 tasks) zero-shot | Avg Return34 | 6 | |
| Goal-conditioned Reinforcement Learning | OGBench cube single play (5 tasks) zero-shot | Average Return30 | 6 | |
| Goal-conditioned Reinforcement Learning | OGBench antmaze teleport navigate (5 tasks) zero-shot | Average Return19 | 6 | |
| Unsupervised Reinforcement Learning | ExORL walker (4 tasks) zero-shot | Average Return393 | 6 | |
| Unsupervised Reinforcement Learning | ExORL jaco (4 tasks) zero-shot | Average Return20 | 6 | |
| Unsupervised Reinforcement Learning | ExORL quadruped zero-shot | Average Return352 | 6 | |
| Unsupervised Reinforcement Learning | ExORL cheetah (4 tasks) zero-shot | Average Return116 | 6 |