Infinigen Indoors: Photorealistic Indoor Scenes using Procedural Generation
About
We introduce Infinigen Indoors, a Blender-based procedural generator of photorealistic indoor scenes. It builds upon the existing Infinigen system, which focuses on natural scenes, but expands its coverage to indoor scenes by introducing a diverse library of procedural indoor assets, including furniture, architecture elements, appliances, and other day-to-day objects. It also introduces a constraint-based arrangement system, which consists of a domain-specific language for expressing diverse constraints on scene composition, and a solver that generates scene compositions that maximally satisfy the constraints. We provide an export tool that allows the generated 3D objects and scenes to be directly used for training embodied agents in real-time simulators such as Omniverse and Unreal. Infinigen Indoors is open-sourced under the BSD license. Please visit https://infinigen.org for code and videos.
Related benchmarks
| Task | Dataset | Result | Rank | |
|---|---|---|---|---|
| Indoor Scene Synthesis | User Study | Visual Quality3.35 | 8 | |
| Indoor Scene Dataset Comparison | Indoor Scene Datasets | -- | 7 | |
| Perceptual Scene Synthesis Evaluation | Amazon Mechanical Turk (AMT) Perceptual Study (test) | Mean Error Frequency0.175 | 5 | |
| Procedural Scene Generation | 3D-Pairs multi-source setting (test) | Semantic Alignment (SA)2.5 | 5 | |
| Occlusion Boundary Estimation | Curated photorealistic artist-designed synthetic 3D scenes for architecture visualization (test) | ODS29.47 | 3 |