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Gaussian Grouping: Segment and Edit Anything in 3D Scenes

About

The recent Gaussian Splatting achieves high-quality and real-time novel-view synthesis of the 3D scenes. However, it is solely concentrated on the appearance and geometry modeling, while lacking in fine-grained object-level scene understanding. To address this issue, we propose Gaussian Grouping, which extends Gaussian Splatting to jointly reconstruct and segment anything in open-world 3D scenes. We augment each Gaussian with a compact Identity Encoding, allowing the Gaussians to be grouped according to their object instance or stuff membership in the 3D scene. Instead of resorting to expensive 3D labels, we supervise the Identity Encodings during the differentiable rendering by leveraging the 2D mask predictions by Segment Anything Model (SAM), along with introduced 3D spatial consistency regularization. Compared to the implicit NeRF representation, we show that the discrete and grouped 3D Gaussians can reconstruct, segment and edit anything in 3D with high visual quality, fine granularity and efficiency. Based on Gaussian Grouping, we further propose a local Gaussian Editing scheme, which shows efficacy in versatile scene editing applications, including 3D object removal, inpainting, colorization, style transfer and scene recomposition. Our code and models are at https://github.com/lkeab/gaussian-grouping.

Mingqiao Ye, Martin Danelljan, Fisher Yu, Lei Ke• 2023

Related benchmarks

TaskDatasetResultRank
Novel View SynthesisReplica
PSNR17.787
39
3D SegmentationMip-NeRF 360
mIoU49.1
31
3D Semantic Segmentation3D-OVS
Bed83
20
Open-Vocabulary 3D Scene SegmentationLeRF-mask
Figurines mIoU69.7
17
Semantic segmentationScanNet (novel views)
mIoU33.549
15
Novel View SynthesisScanNet (novel view)
PSNR19.189
15
3D Semantic SegmentationLERF (test)
mIoU36.6
13
3D Scene ReconstructionLERF average across four scenes
PSNR23.2
12
Object SegmentationLERF-Mask 1.0 (test)
mIoU (mean)72.8
10
Time-agnostic queryingHyperNeRF (test)
mIoU57.02
10
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