RAM: Retrieval-Based Affordance Transfer for Generalizable Zero-Shot Robotic Manipulation
About
This work proposes a retrieve-and-transfer framework for zero-shot robotic manipulation, dubbed RAM, featuring generalizability across various objects, environments, and embodiments. Unlike existing approaches that learn manipulation from expensive in-domain demonstrations, RAM capitalizes on a retrieval-based affordance transfer paradigm to acquire versatile manipulation capabilities from abundant out-of-domain data. First, RAM extracts unified affordance at scale from diverse sources of demonstrations including robotic data, human-object interaction (HOI) data, and custom data to construct a comprehensive affordance memory. Then given a language instruction, RAM hierarchically retrieves the most similar demonstration from the affordance memory and transfers such out-of-domain 2D affordance to in-domain 3D executable affordance in a zero-shot and embodiment-agnostic manner. Extensive simulation and real-world evaluations demonstrate that our RAM consistently outperforms existing works in diverse daily tasks. Additionally, RAM shows significant potential for downstream applications such as automatic and efficient data collection, one-shot visual imitation, and LLM/VLM-integrated long-horizon manipulation. For more details, please check our website at https://yxkryptonite.github.io/RAM/.
Related benchmarks
| Task | Dataset | Result | Rank | |
|---|---|---|---|---|
| Affordance Localization | AGD20K | SR0.1824 | 5 | |
| Dynamic Affordance Prediction | DROID 70/30 (test) | Open Microwave MAE49.82 | 4 | |
| Dynamic Affordance Prediction | DROID & HOI4D Combined | Overall MAE62.84 | 4 | |
| Dynamic Affordance Prediction | HOI4D 70/30 (test) | Pickup MAE63.07 | 4 | |
| Robot Manipulation | Real-world setting | Put Into1 | 3 | |
| Open/Close Manipulation | Real-world (unseen objects) | Open Drawer Success Rate70 | 3 | |
| Open/Close Manipulation | Real-world Unseen Categories | Open Cabinet Success Rate70 | 3 | |
| Pickup Manipulation | Real-world (unseen objects) | Success Rate (Bowl)85 | 3 | |
| Pickup Manipulation | Real-world Unseen Categories | Plate Pickup Success Rate80 | 3 |