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Adaptive Advantage-Guided Policy Regularization for Offline Reinforcement Learning

About

In offline reinforcement learning, the challenge of out-of-distribution (OOD) is pronounced. To address this, existing methods often constrain the learned policy through policy regularization. However, these methods often suffer from the issue of unnecessary conservativeness, hampering policy improvement. This occurs due to the indiscriminate use of all actions from the behavior policy that generates the offline dataset as constraints. The problem becomes particularly noticeable when the quality of the dataset is suboptimal. Thus, we propose Adaptive Advantage-guided Policy Regularization (A2PR), obtaining high-advantage actions from an augmented behavior policy combined with VAE to guide the learned policy. A2PR can select high-advantage actions that differ from those present in the dataset, while still effectively maintaining conservatism from OOD actions. This is achieved by harnessing the VAE capacity to generate samples matching the distribution of the data points. We theoretically prove that the improvement of the behavior policy is guaranteed. Besides, it effectively mitigates value overestimation with a bounded performance gap. Empirically, we conduct a series of experiments on the D4RL benchmark, where A2PR demonstrates state-of-the-art performance. Furthermore, experimental results on additional suboptimal mixed datasets reveal that A2PR exhibits superior performance. Code is available at https://github.com/ltlhuuu/A2PR.

Tenglong Liu, Yang Li, Yixing Lan, Hao Gao, Wei Pan, Xin Xu• 2024

Related benchmarks

TaskDatasetResultRank
Hand ManipulationAdroit door-human
Normalized Avg Score-0.2
33
Hand ManipulationAdroit door-cloned
Normalized Score-0.3
23
Offline Reinforcement LearningD4RL AntMaze v2 (various)
UMaze Success Rate69.2
20
RelocateAdroit Relocate Cloned v0
Normalized Score0.2
19
HammerAdroit Hammer Human v0
Normalized Score-0.3
19
PenAdroit Pen Human v0
Normalized Score-0.1
19
PenAdroit Pen v0 (Cloned)
Normalized Score-10
19
HammerAdroit Hammer Cloned v0
Normalized Score-0.3
19
Offline Reinforcement LearningD4RL v2 (various)
Average Score26.3
17
Offline Reinforcement LearningD4RL Maze2D
Return (Dense, UMaze)125.5
15
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