EndoGS: Deformable Endoscopic Tissues Reconstruction with Gaussian Splatting
About
Surgical 3D reconstruction is a critical area of research in robotic surgery, with recent works adopting variants of dynamic radiance fields to achieve success in 3D reconstruction of deformable tissues from single-viewpoint videos. However, these methods often suffer from time-consuming optimization or inferior quality, limiting their adoption in downstream tasks. Inspired by 3D Gaussian Splatting, a recent trending 3D representation, we present EndoGS, applying Gaussian Splatting for deformable endoscopic tissue reconstruction. Specifically, our approach incorporates deformation fields to handle dynamic scenes, depth-guided supervision with spatial-temporal weight masks to optimize 3D targets with tool occlusion from a single viewpoint, and surface-aligned regularization terms to capture the much better geometry. As a result, EndoGS reconstructs and renders high-quality deformable endoscopic tissues from a single-viewpoint video, estimated depth maps, and labeled tool masks. Experiments on DaVinci robotic surgery videos demonstrate that EndoGS achieves superior rendering quality. Code is available at https://github.com/HKU-MedAI/EndoGS.
Related benchmarks
| Task | Dataset | Result | Rank | |
|---|---|---|---|---|
| 4D Reconstruction and Depth Prediction | StereoMIS (Sequence 1) | PSNR20.412 | 11 | |
| 4D Reconstruction and Depth Prediction | StereoMIS (Sequence 2) | PSNR15.493 | 11 | |
| 4D Surgical Reconstruction | EndoNeRF (Pulling sequence) | PSNR25.663 | 11 | |
| 4D Surgical Reconstruction | EndoNeRF (Cutting sequence) | PSNR24.257 | 11 | |
| Surgical Scene Reconstruction | SCARED | PSNR (Full Image)26.47 | 10 | |
| Surgical Scene Reconstruction | ENDONERF (full) | SSIM96.3 | 7 | |
| 3D Reconstruction | EndoNeRF Pulling | PSNR38.21 | 6 | |
| 3D Reconstruction | EndoNeRF Cutting | PSNR36.2 | 6 |