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EndoGS: Deformable Endoscopic Tissues Reconstruction with Gaussian Splatting

About

Surgical 3D reconstruction is a critical area of research in robotic surgery, with recent works adopting variants of dynamic radiance fields to achieve success in 3D reconstruction of deformable tissues from single-viewpoint videos. However, these methods often suffer from time-consuming optimization or inferior quality, limiting their adoption in downstream tasks. Inspired by 3D Gaussian Splatting, a recent trending 3D representation, we present EndoGS, applying Gaussian Splatting for deformable endoscopic tissue reconstruction. Specifically, our approach incorporates deformation fields to handle dynamic scenes, depth-guided supervision with spatial-temporal weight masks to optimize 3D targets with tool occlusion from a single viewpoint, and surface-aligned regularization terms to capture the much better geometry. As a result, EndoGS reconstructs and renders high-quality deformable endoscopic tissues from a single-viewpoint video, estimated depth maps, and labeled tool masks. Experiments on DaVinci robotic surgery videos demonstrate that EndoGS achieves superior rendering quality. Code is available at https://github.com/HKU-MedAI/EndoGS.

Lingting Zhu, Zhao Wang, Jiahao Cui, Zhenchao Jin, Guying Lin, Lequan Yu• 2024

Related benchmarks

TaskDatasetResultRank
4D Reconstruction and Depth PredictionStereoMIS (Sequence 1)
PSNR20.412
11
4D Reconstruction and Depth PredictionStereoMIS (Sequence 2)
PSNR15.493
11
4D Surgical ReconstructionEndoNeRF (Pulling sequence)
PSNR25.663
11
4D Surgical ReconstructionEndoNeRF (Cutting sequence)
PSNR24.257
11
Surgical Scene ReconstructionSCARED
PSNR (Full Image)26.47
10
Surgical Scene ReconstructionENDONERF (full)
SSIM96.3
7
3D ReconstructionEndoNeRF Pulling
PSNR38.21
6
3D ReconstructionEndoNeRF Cutting
PSNR36.2
6
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