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SceneTeller: Language-to-3D Scene Generation

About

Designing high-quality indoor 3D scenes is important in many practical applications, such as room planning or game development. Conventionally, this has been a time-consuming process which requires both artistic skill and familiarity with professional software, making it hardly accessible for layman users. However, recent advances in generative AI have established solid foundation for democratizing 3D design. In this paper, we propose a pioneering approach for text-based 3D room design. Given a prompt in natural language describing the object placement in the room, our method produces a high-quality 3D scene corresponding to it. With an additional text prompt the users can change the appearance of the entire scene or of individual objects in it. Built using in-context learning, CAD model retrieval and 3D-Gaussian-Splatting-based stylization, our turnkey pipeline produces state-of-the-art 3D scenes, while being easy to use even for novices. Our project page is available at https://sceneteller.github.io/.

Ba\c{s}ak Melis \"Ocal, Maxim Tatarchenko, Sezer Karaoglu, Theo Gevers• 2024

Related benchmarks

TaskDatasetResultRank
3D Indoor Scene SynthesisBedroom (Standard Split)
CNR2.8
13
Indoor Scene SynthesisUser Study
Visual Quality3.27
8
3D Scene SynthesisDetailed Language Instructions Living Room
Object Count7
6
3D Scene SynthesisDetailed Language Instructions Kitchen
Object Count Score5.9
6
3D Scene SynthesisDetailed Language Instructions Bathroom
Object Count6.7
6
3D Scene SynthesisDetailed Language Instructions Average
Object Count (#Obj)6.8
6
3D Scene SynthesisDetailed Language Instructions Dining Room
# Objects8.1
6
Controllable Indoor Scene SynthesisIndoor Scene Synthesis Controllability Evaluation
LF18
6
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