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GIR: 3D Gaussian Inverse Rendering for Relightable Scene Factorization

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This paper presents a 3D Gaussian Inverse Rendering (GIR) method, employing 3D Gaussian representations to effectively factorize the scene into material properties, light, and geometry. The key contributions lie in three-fold. We compute the normal of each 3D Gaussian using the shortest eigenvector, with a directional masking scheme forcing accurate normal estimation without external supervision. We adopt an efficient voxel-based indirect illumination tracing scheme that stores direction-aware outgoing radiance in each 3D Gaussian to disentangle secondary illumination for approximating multi-bounce light transport. To further enhance the illumination disentanglement, we represent a high-resolution environmental map with a learnable low-resolution map and a lightweight, fully convolutional network. Our method achieves state-of-the-art performance in both relighting and novel view synthesis tasks among the recently proposed inverse rendering methods while achieving real-time rendering. This substantiates our proposed method's efficacy and broad applicability, highlighting its potential as an influential tool in various real-time interactive graphics applications such as material editing and relighting. The code will be released at https://github.com/guduxiaolang/GIR.

Yahao Shi, Yanmin Wu, Chenming Wu, Xing Liu, Chen Zhao, Haocheng Feng, Jian Zhang, Bin Zhou, Errui Ding, Jingdong Wang• 2023

Related benchmarks

TaskDatasetResultRank
Novel View SynthesisSMVP
SSIM (squirrel)0.936
9
Novel View SynthesisSMVP
PSNR (Squirrel)20.88
9
Surface normal reconstructionSMVP
MAE (squirrel)13.91
9
Surface normal reconstructionSMVP
Chamfer Distance (CD) for Squirrel0.0536
9
Novel View SynthesisRMVP
SSIM (frog)98.7
8
Surface normal reconstructionRMVP
MAE (frog)15.98
8
Surface normal reconstructionRMVP
Frog CD0.0603
8
Novel View SynthesisPANDORA
SSIM (owl)93.1
8
Surface normal reconstructionMitsuba3
MAE (material properties)13.61
6
Surface normal reconstructionMitsuba 3
Chamfer Distance (matpre.)0.0616
6
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