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World-Grounded Human Motion Recovery via Gravity-View Coordinates

About

We present a novel method for recovering world-grounded human motion from monocular video. The main challenge lies in the ambiguity of defining the world coordinate system, which varies between sequences. Previous approaches attempt to alleviate this issue by predicting relative motion in an autoregressive manner, but are prone to accumulating errors. Instead, we propose estimating human poses in a novel Gravity-View (GV) coordinate system, which is defined by the world gravity and the camera view direction. The proposed GV system is naturally gravity-aligned and uniquely defined for each video frame, largely reducing the ambiguity of learning image-pose mapping. The estimated poses can be transformed back to the world coordinate system using camera rotations, forming a global motion sequence. Additionally, the per-frame estimation avoids error accumulation in the autoregressive methods. Experiments on in-the-wild benchmarks demonstrate that our method recovers more realistic motion in both the camera space and world-grounded settings, outperforming state-of-the-art methods in both accuracy and speed. The code is available at https://zju3dv.github.io/gvhmr/.

Zehong Shen, Huaijin Pi, Yan Xia, Zhi Cen, Sida Peng, Zechen Hu, Hujun Bao, Ruizhen Hu, Xiaowei Zhou• 2024

Related benchmarks

TaskDatasetResultRank
Human Mesh Reconstruction3DPW 14 joints (test)
PA-MPJPE37
26
Human Mesh ReconstructionEMDB 24 joints (test)
PA-MPJPE44.5
21
Human Motion ReconstructionRICH (test)
PA-MPJPE39.78
12
Global Human Motion RecoveryAIST multi-shot (test)
PA-MPJPE60.72
12
Global Human Motion RecoveryH3.6M multi-shot (test)
PA-MPJPE64.63
12
Human Motion ReconstructionEgoBody occ 1.0 (test)
PA-MPJPE48.85
9
Global human motion estimationEMDB 2
WA-MPJPE111
8
Human Motion ReconstructionRICH 1.0 (test)
PA-MPJPE39.78
8
Human Mesh ReconstructionRICH 24 joints (test)
PA-MPJPE39.5
8
Global human motion estimationRICH
WA-MPJPE78.8
7
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