Vision-Language Meets the Skeleton: Progressively Distillation with Cross-Modal Knowledge for 3D Action Representation Learning
About
Skeleton-based action representation learning aims to interpret and understand human behaviors by encoding the skeleton sequences, which can be categorized into two primary training paradigms: supervised learning and self-supervised learning. However, the former one-hot classification requires labor-intensive predefined action categories annotations, while the latter involves skeleton transformations (e.g., cropping) in the pretext tasks that may impair the skeleton structure. To address these challenges, we introduce a novel skeleton-based training framework (C$^2$VL) based on Cross-modal Contrastive learning that uses the progressive distillation to learn task-agnostic human skeleton action representation from the Vision-Language knowledge prompts. Specifically, we establish the vision-language action concept space through vision-language knowledge prompts generated by pre-trained large multimodal models (LMMs), which enrich the fine-grained details that the skeleton action space lacks. Moreover, we propose the intra-modal self-similarity and inter-modal cross-consistency softened targets in the cross-modal representation learning process to progressively control and guide the degree of pulling vision-language knowledge prompts and corresponding skeletons closer. These soft instance discrimination and self-knowledge distillation strategies contribute to the learning of better skeleton-based action representations from the noisy skeleton-vision-language pairs. During the inference phase, our method requires only the skeleton data as the input for action recognition and no longer for vision-language prompts. Extensive experiments on NTU RGB+D 60, NTU RGB+D 120, and PKU-MMD datasets demonstrate that our method outperforms the previous methods and achieves state-of-the-art results. Code is available at: https://github.com/cseeyangchen/C2VL.
Related benchmarks
| Task | Dataset | Result | Rank | |
|---|---|---|---|---|
| Action Recognition | NTU RGB+D 120 (X-set) | Accuracy54.7 | 770 | |
| Action Recognition | NTU RGB+D 60 (Cross-View) | Accuracy76.6 | 601 | |
| Action Recognition | NTU RGB-D Cross-Subject 60 | Accuracy69.4 | 358 | |
| Action Recognition | NTU RGB+D 120 Cross-Subject | Accuracy55.7 | 241 | |
| Driver distraction detection | Drive&Act IR | Average Balanced Accuracy57.16 | 9 | |
| Driver distraction detection | Drive&Act Depth | Average Balanced Accuracy51.71 | 9 | |
| Driver distraction detection | Drive&Act Skeleton | Avg Balanced Accuracy35.7 | 9 | |
| Driver distraction detection | Drive&Act Driver IR view | Average Balanced Accuracy41.19 | 6 | |
| Driver distraction detection | Drive&Act Co Driver IR view | Average Balanced Accuracy48.38 | 6 | |
| Driver distraction detection | Drive&Act Kinect IR view | Average Balanced Accuracy57.16 | 6 |