Manifold Sampling for Differentiable Uncertainty in Radiance Fields
About
Radiance fields are powerful and, hence, popular models for representing the appearance of complex scenes. Yet, constructing them based on image observations gives rise to ambiguities and uncertainties. We propose a versatile approach for learning Gaussian radiance fields with explicit and fine-grained uncertainty estimates that impose only little additional cost compared to uncertainty-agnostic training. Our key observation is that uncertainties can be modeled as a low-dimensional manifold in the space of radiance field parameters that is highly amenable to Monte Carlo sampling. Importantly, our uncertainties are differentiable and, thus, allow for gradient-based optimization of subsequent captures that optimally reduce ambiguities. We demonstrate state-of-the-art performance on next-best-view planning tasks, including high-dimensional illumination planning for optimal radiance field relighting quality.
Related benchmarks
| Task | Dataset | Result | Rank | |
|---|---|---|---|---|
| Active Mapping | SPACE | PSNR24.56 | 10 | |
| Active Mapping | Gibson | PSNR15.7 | 10 | |
| Uncertainty Quantification | Active Mapping Evaluation | AUSE-D0.504 | 7 | |
| Active Mapping | NeRF Synth | PSNR23.14 | 6 | |
| Active Mapping | NeRF Synthetic | PSNR23.14 | 4 | |
| Uncertainty Estimation for Novel View Synthesis | Mip-NeRF 360 | AUSE (L1)0.52 | 4 | |
| Active View Selection | Mip-NeRF360 | PSNR20.088 | 4 | |
| Uncertainty Estimation for Novel View Synthesis | Tanks&Temples | AUSE (L1)0.574 | 4 | |
| Uncertainty Estimation for Novel View Synthesis | Deep Blending | AUSE (L1)0.503 | 4 | |
| Active Mapping | HM3D | PSNR17.15 | 4 |