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EAGLES: Efficient Accelerated 3D Gaussians with Lightweight EncodingS

About

Recently, 3D Gaussian splatting (3D-GS) has gained popularity in novel-view scene synthesis. It addresses the challenges of lengthy training times and slow rendering speeds associated with Neural Radiance Fields (NeRFs). Through rapid, differentiable rasterization of 3D Gaussians, 3D-GS achieves real-time rendering and accelerated training. They, however, demand substantial memory resources for both training and storage, as they require millions of Gaussians in their point cloud representation for each scene. We present a technique utilizing quantized embeddings to significantly reduce per-point memory storage requirements and a coarse-to-fine training strategy for a faster and more stable optimization of the Gaussian point clouds. Our approach develops a pruning stage which results in scene representations with fewer Gaussians, leading to faster training times and rendering speeds for real-time rendering of high resolution scenes. We reduce storage memory by more than an order of magnitude all while preserving the reconstruction quality. We validate the effectiveness of our approach on a variety of datasets and scenes preserving the visual quality while consuming 10-20x lesser memory and faster training/inference speed. Project page and code is available https://efficientgaussian.github.io

Sharath Girish, Kamal Gupta, Abhinav Shrivastava• 2023

Related benchmarks

TaskDatasetResultRank
Novel View SynthesisTanks&Temples (test)
PSNR23.37
239
Novel View SynthesisMip-NeRF 360 (test)
PSNR27.23
166
Novel View SynthesisMip-NeRF 360
PSNR27.5
102
Novel View SynthesisTanks&Temples
SSIM82
39
3D ReconstructionMip-NeRF 360
SSIM0.809
37
3D Scene ReconstructionDeepBlending
PSNR29.72
30
3D Scene ReconstructionTank & Temples
PSNR23.28
26
3D ReconstructionT&T
PSNR24.808
20
3D ReconstructionZip-NeRF
PSNR22.785
20
Novel View SynthesisZipNeRF (test)
PSNR21.064
20
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