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TURTLMap: Real-time Localization and Dense Mapping of Low-texture Underwater Environments with a Low-cost Unmanned Underwater Vehicle

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Significant work has been done on advancing localization and mapping in underwater environments. Still, state-of-the-art methods are challenged by low-texture environments, which is common for underwater settings. This makes it difficult to use existing methods in diverse, real-world scenes. In this paper, we present TURTLMap, a novel solution that focuses on textureless underwater environments through a real-time localization and mapping method. We show that this method is low-cost, and capable of tracking the robot accurately, while constructing a dense map of a low-textured environment in real-time. We evaluate the proposed method using real-world data collected in an indoor water tank with a motion capture system and ground truth reference map. Qualitative and quantitative results validate the proposed system achieves accurate and robust localization and precise dense mapping, even when subject to wave conditions. The project page for TURTLMap is https://umfieldrobotics.github.io/TURTLMap.

Jingyu Song, Onur Bagoren, Razan Andigani, Advaith Venkatramanan Sethuraman, Katherine A. Skinner• 2024

Related benchmarks

TaskDatasetResultRank
3D MappingBoiler sequence
Accuracy0.87
6
Trajectory trackingUnderwater Long sequence
APE1.212
6
3D MappingEngine sequence
Accuracy31
6
Trajectory trackingUnderwater Boiler sequence
APE0.477
6
3D MappingLong Sequence
Accuracy0.35
6
Trajectory trackingUnderwater Engine sequence
APE0.44
6
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