Our new X account is live! Follow @wizwand_team for updates
WorkDL logo mark

Learning Smooth Humanoid Locomotion through Lipschitz-Constrained Policies

About

Reinforcement learning combined with sim-to-real transfer offers a general framework for developing locomotion controllers for legged robots. To facilitate successful deployment in the real world, smoothing techniques, such as low-pass filters and smoothness rewards, are often employed to develop policies with smooth behaviors. However, because these techniques are non-differentiable and usually require tedious tuning of a large set of hyperparameters, they tend to require extensive manual tuning for each robotic platform. To address this challenge and establish a general technique for enforcing smooth behaviors, we propose a simple and effective method that imposes a Lipschitz constraint on a learned policy, which we refer to as Lipschitz-Constrained Policies (LCP). We show that the Lipschitz constraint can be implemented in the form of a gradient penalty, which provides a differentiable objective that can be easily incorporated with automatic differentiation frameworks. We demonstrate that LCP effectively replaces the need for smoothing rewards or low-pass filters and can be easily integrated into training frameworks for many distinct humanoid robots. We extensively evaluate LCP in both simulation and real-world humanoid robots, producing smooth and robust locomotion controllers. All simulation and deployment code, along with complete checkpoints, is available on our project page: https://lipschitz-constrained-policy.github.io.

Zixuan Chen, Xialin He, Yen-Jen Wang, Qiayuan Liao, Yanjie Ze, Zhongyu Li, S. Shankar Sastry, Jiajun Wu, Koushil Sreenath, Saurabh Gupta, Xue Bin Peng• 2024

Related benchmarks

TaskDatasetResultRank
Policy Smoothness EvaluationFootwork
Action Smoothness0.036
7
Policy Smoothness Evaluationwalking
Action Smoothness0.004
7
Policy Smoothness EvaluationBackflip
Action Smoothness0.195
6
Humanoid LocomotionUneven Terrain & Disturbance Configuration Noise Case II
Joint Power976.3
4
Humanoid LocomotionUneven Terrain & Disturbance Configurations Noise Case I
Joint Power1.33e+3
4
Robot LocomotionUneven Terrain Walking Random Noise Case I (test)
Joint Power2.45e+3
4
Robot LocomotionUneven Terrain Walking Random OOD Noise Case II (test)
Joint Power1.77e+3
4
Showing 7 of 7 rows

Other info

Follow for update