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DisC-GS: Discontinuity-aware Gaussian Splatting

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Recently, Gaussian Splatting, a method that represents a 3D scene as a collection of Gaussian distributions, has gained significant attention in addressing the task of novel view synthesis. In this paper, we highlight a fundamental limitation of Gaussian Splatting: its inability to accurately render discontinuities and boundaries in images due to the continuous nature of Gaussian distributions. To address this issue, we propose a novel framework enabling Gaussian Splatting to perform discontinuity-aware image rendering. Additionally, we introduce a B\'ezier-boundary gradient approximation strategy within our framework to keep the "differentiability" of the proposed discontinuity-aware rendering process. Extensive experiments demonstrate the efficacy of our framework.

Haoxuan Qu, Zhuoling Li, Hossein Rahmani, Yujun Cai, Jun Liu• 2024

Related benchmarks

TaskDatasetResultRank
Novel View SynthesisMip-NeRF360
PSNR28.01
104
Novel View SynthesisDeep Blending
PSNR30.42
21
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