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Model-based Offline Reinforcement Learning with Lower Expectile Q-Learning

About

Model-based offline reinforcement learning (RL) is a compelling approach that addresses the challenge of learning from limited, static data by generating imaginary trajectories using learned models. However, these approaches often struggle with inaccurate value estimation from model rollouts. In this paper, we introduce a novel model-based offline RL method, Lower Expectile Q-learning (LEQ), which provides a low-bias model-based value estimation via lower expectile regression of $\lambda$-returns. Our empirical results show that LEQ significantly outperforms previous model-based offline RL methods on long-horizon tasks, such as the D4RL AntMaze tasks, matching or surpassing the performance of model-free approaches and sequence modeling approaches. Furthermore, LEQ matches the performance of state-of-the-art model-based and model-free methods in dense-reward environments across both state-based tasks (NeoRL and D4RL) and pixel-based tasks (V-D4RL), showing that LEQ works robustly across diverse domains. Our ablation studies demonstrate that lower expectile regression, $\lambda$-returns, and critic training on offline data are all crucial for LEQ.

Kwanyoung Park, Youngwoon Lee• 2024

Related benchmarks

TaskDatasetResultRank
Offline Reinforcement LearningD4RL halfcheetah-medium-expert
Normalized Score102.8
117
Offline Reinforcement LearningD4RL hopper-medium-expert
Normalized Score109.4
115
Offline Reinforcement LearningD4RL walker2d-random
Normalized Score21.5
77
Offline Reinforcement LearningD4RL Medium-Replay Hopper
Normalized Score103.9
72
Offline Reinforcement LearningD4RL halfcheetah-random
Normalized Score30.8
70
Offline Reinforcement LearningD4RL Medium HalfCheetah
Normalized Score71.7
59
Offline Reinforcement LearningD4RL Medium-Replay HalfCheetah
Normalized Score65.5
59
Offline Reinforcement LearningD4RL Medium Walker2d
Normalized Score74.9
58
Offline Reinforcement LearningD4RL walker2d medium-replay
Normalized Score98.7
45
Offline Reinforcement Learningpuzzle-4x4-play OGBench 5 tasks v0
Average Success Rate0.00e+0
18
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