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RoDyGS: Robust Dynamic Gaussian Splatting for Casual Videos

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4D reconstruction from casually captured monocular videos is challenging due to inherent ambiguity in reconstructing dynamic 3D geometry. To address this challenge, we introduce Robust Dynamic Gaussian Splatting (RoDyGS), a method that reconstructs dynamic scene representation from casual monocular videos. RoDyGS explicitly separates static and dynamic scene elements, and applies spatiotemporal regularization to enforce physically plausible geometry and temporally consistent motion. Furthermore, we propose a comprehensive benchmark, Kubric-MRig, which provides extensive camera and object motion along with simultaneous multi-view capture, features that are absent in previous benchmarks. Experiments demonstrate that RoDyGS significantly outperforms previous pose-free dynamic novel view synthesis approaches and achieves competitive rendering quality compared to existing pose-free static novel view synthesis approaches. Our proejct page is available at https://rodygs.github.io

Junmyeong Lee, Hoseung Choi, Yoonwoo Jeong, Minsu Cho• 2024

Related benchmarks

TaskDatasetResultRank
Camera pose estimationTanks&Temples
RPE (Translation)0.052
25
Novel View SynthesisTanks&Temples
PSNR31.51
23
Dynamic Novel View SynthesisKubric-MRig
PSNR19.44
8
Dynamic Novel View SynthesisiPhone
PSNR17.38
8
Dynamic Novel View SynthesisNVIDIA Dynamic
PSNR24.02
6
Novel View SynthesisKubric-MRig
PSNR19.44
4
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