SuperGS: Super-Resolution 3D Gaussian Splatting Enhanced by Variational Residual Features and Uncertainty-Augmented Learning
About
Recently, 3D Gaussian Splatting (3DGS) has exceled in novel view synthesis (NVS) with its real-time rendering capabilities and superior quality. However, it faces challenges for high-resolution novel view synthesis (HRNVS) due to the coarse nature of primitives derived from low-resolution input views. To address this issue, we propose Super-Resolution 3DGS (SuperGS), which is an expansion of 3DGS designed with a two-stage coarse-to-fine training framework. In this framework, we use a latent feature field to represent the low-resolution scene, serving as both the initialization and foundational information for super-resolution optimization. Additionally, we introduce variational residual features to enhance high-resolution details, using their variance as uncertainty estimates to guide the densification process and loss computation. Furthermore, the introduction of a multi-view joint learning approach helps mitigate ambiguities caused by multi-view inconsistencies in the pseudo labels. Extensive experiments demonstrate that SuperGS surpasses state-of-the-art HRNVS methods on both real-world and synthetic datasets using only low-resolution inputs. Code is available at https://github.com/SYXieee/SuperGS.
Related benchmarks
| Task | Dataset | Result | Rank | |
|---|---|---|---|---|
| Super-Resolution | Mip-NeRF 360 | PSNR27.12 | 24 | |
| 3D Super-Resolution | NeRF Synthetic | PSNR30.89 | 21 | |
| Multi-view Super-Resolution | NeRF Synthetic x4 (test) | PSNR30.89 | 12 | |
| Novel View Super-Resolution | Tanks&Temples | PSNR21.19 | 8 | |
| Novel View Super-Resolution | DeepBlending | PSNR29.77 | 7 | |
| Super-Resolution | Tanks & Temples 480x270 to 1920x1080 Truck and Train 4 views | PSNR21.19 | 2 |