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UrbanIR: Large-Scale Urban Scene Inverse Rendering from a Single Video

About

We present UrbanIR (Urban Scene Inverse Rendering), a new inverse graphics model that enables realistic, free-viewpoint renderings of scenes under various lighting conditions with a single video. It accurately infers shape, albedo, visibility, and sun and sky illumination from wide-baseline videos, such as those from car-mounted cameras, differing from NeRF's dense view settings. In this context, standard methods often yield subpar geometry and material estimates, such as inaccurate roof representations and numerous 'floaters'. UrbanIR addresses these issues with novel losses that reduce errors in inverse graphics inference and rendering artifacts. Its techniques allow for precise shadow volume estimation in the original scene. The model's outputs support controllable editing, enabling photorealistic free-viewpoint renderings of night simulations, relit scenes, and inserted objects, marking a significant improvement over existing state-of-the-art methods.

Chih-Hao Lin, Bohan Liu, Yi-Ting Chen, Kuan-Sheng Chen, David Forsyth, Jia-Bin Huang, Anand Bhattad, Shenlong Wang• 2023

Related benchmarks

TaskDatasetResultRank
Novel View SynthesisSynthetic Data
SSIM0.856
14
RelightingSynthetic dataset
PSNR18.99
12
Albedo EstimationSynthetic
PSNR12.3
8
Normal estimationSynthetic dataset
MAE0.204
5
Novel View SynthesisKITTI-360 (test)
PSNR21.71
5
Novel View SynthesisTandT100 (test)
PSNR18.93
5
Novel View SynthesisTandT50 (test)
PSNR16.49
5
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