Decision Mamba: A Multi-Grained State Space Model with Self-Evolution Regularization for Offline RL
About
While the conditional sequence modeling with the transformer architecture has demonstrated its effectiveness in dealing with offline reinforcement learning (RL) tasks, it is struggle to handle out-of-distribution states and actions. Existing work attempts to address this issue by data augmentation with the learned policy or adding extra constraints with the value-based RL algorithm. However, these studies still fail to overcome the following challenges: (1) insufficiently utilizing the historical temporal information among inter-steps, (2) overlooking the local intrastep relationships among return-to-gos (RTGs), states, and actions, (3) overfitting suboptimal trajectories with noisy labels. To address these challenges, we propose Decision Mamba (DM), a novel multi-grained state space model (SSM) with a self-evolving policy learning strategy. DM explicitly models the historical hidden state to extract the temporal information by using the mamba architecture. To capture the relationship among RTG-state-action triplets, a fine-grained SSM module is designed and integrated into the original coarse-grained SSM in mamba, resulting in a novel mamba architecture tailored for offline RL. Finally, to mitigate the overfitting issue on noisy trajectories, a self-evolving policy is proposed by using progressive regularization. The policy evolves by using its own past knowledge to refine the suboptimal actions, thus enhancing its robustness on noisy demonstrations. Extensive experiments on various tasks show that DM outperforms other baselines substantially.
Related benchmarks
| Task | Dataset | Result | Rank | |
|---|---|---|---|---|
| Offline Reinforcement Learning | D4RL hopper-expert v2 | Normalized Score112.5 | 56 | |
| Offline Reinforcement Learning | D4RL halfcheetah-expert v2 | Normalized Score93.5 | 56 | |
| Offline Reinforcement Learning | D4RL walker2d-expert v2 | Normalized Score108.3 | 56 | |
| Offline Reinforcement Learning | D4RL Gym halfcheetah-medium | Normalized Return43.8 | 44 | |
| Offline Reinforcement Learning | D4RL antmaze-umaze (diverse) | Normalized Score90 | 40 | |
| Offline Reinforcement Learning | D4RL MuJoCo Hopper medium standard | Normalized Score98.5 | 36 | |
| Offline Reinforcement Learning | D4RL MuJoCo Walker2d-mr v2 (medium-replay) | Average Normalized Score79.3 | 29 | |
| Offline Reinforcement Learning | D4RL MuJoCo Hopper-mr v2 (medium-replay) | Avg Normalized Score89.1 | 29 | |
| Offline Reinforcement Learning | D4RL Mujoco Hopper-Medium-Expert v2 | Normalized Score111.9 | 22 | |
| Offline Reinforcement Learning | Walker Gym-MuJoCo Medium-Expert D4RL | Normalized Score111.6 | 18 |