NavRL: Learning Safe Flight in Dynamic Environments
About
Safe flight in dynamic environments requires unmanned aerial vehicles (UAVs) to make effective decisions when navigating cluttered spaces with moving obstacles. Traditional approaches often decompose decision-making into hierarchical modules for prediction and planning. Although these handcrafted systems can perform well in specific settings, they might fail if environmental conditions change and often require careful parameter tuning. Additionally, their solutions could be suboptimal due to the use of inaccurate mathematical model assumptions and simplifications aimed at achieving computational efficiency. To overcome these limitations, this paper introduces the NavRL framework, a deep reinforcement learning-based navigation method built on the Proximal Policy Optimization (PPO) algorithm. NavRL utilizes our carefully designed state and action representations, allowing the learned policy to make safe decisions in the presence of both static and dynamic obstacles, with zero-shot transfer from simulation to real-world flight. Furthermore, the proposed method adopts a simple but effective safety shield for the trained policy, inspired by the concept of velocity obstacles, to mitigate potential failures associated with the black-box nature of neural networks. To accelerate the convergence, we implement the training pipeline using NVIDIA Isaac Sim, enabling parallel training with thousands of quadcopters. Simulation and physical experiments show that our method ensures safe navigation in dynamic environments and results in the fewest collisions compared to benchmarks.
Related benchmarks
| Task | Dataset | Result | Rank | |
|---|---|---|---|---|
| UAV Navigation | UAV Navigation (Simulation and Real-world) | Success Rate80 | 10 | |
| Learning-based Navigation Training | Simulated Navigation Environments | Reported Time Scale3 | 5 | |
| Navigation | Gazebo Static Long-Distance Navigation (48m) High Complexity | Path Length52.85 | 5 | |
| Sequential Navigation | Gazebo Indoor environment | Execution Time (s)0.012 | 5 | |
| Sequential Navigation | Gazebo Forest environment | Time Elapsed (s)0.011 | 5 | |
| Navigation | Gazebo Static Environment | Success Rate (Low Complexity)83 | 5 | |
| Navigation | Gazebo Static Long-Distance Navigation (48m) (Low Complexity) | Path Length (m)52.58 | 5 | |
| Navigation | Gazebo Static Long-Distance Navigation (48m) Mid Complexity | Path Length53.15 | 5 | |
| Navigation | Gazebo Static Long-Distance Navigation (48m) Total (Average) | Path Length (m)52.86 | 5 | |
| Sequential Navigation | Gazebo Simple environment | Distance (m)25.7 | 5 |