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Aerial Gym Simulator: A Framework for Highly Parallelized Simulation of Aerial Robots

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This paper contributes the Aerial Gym Simulator, a highly parallelized, modular framework for simulation and rendering of arbitrary multirotor platforms based on NVIDIA Isaac Gym. Aerial Gym supports the simulation of under-, fully- and over-actuated multirotors offering parallelized geometric controllers, alongside a custom GPU-accelerated rendering framework for ray-casting capable of capturing depth, segmentation and vertex-level annotations from the environment. Multiple examples for key tasks, such as depth-based navigation through reinforcement learning are provided. The comprehensive set of tools developed within the framework makes it a powerful resource for research on learning for control, planning, and navigation using state information as well as exteroceptive sensor observations. Extensive simulation studies are conducted and successful sim2real transfer of trained policies is demonstrated. The Aerial Gym Simulator is open-sourced at: https://github.com/ntnu-arl/aerial_gym_simulator.

Mihir Kulkarni, Welf Rehberg, Kostas Alexis• 2025

Related benchmarks

TaskDatasetResultRank
Physics SimulationQuadrotor Physics Simulation 8,192 parallel environments
FPS (Physics Simulation)1.9
5
Depth Camera RenderingQuadrotor Depth Rendering 2,048 parallel environments 64x64 resolution
FPS (Depth Rendering)1
4
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