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Non-rigid Structure-from-Motion: Temporally-smooth Procrustean Alignment and Spatially-variant Deformation Modeling

About

Even though Non-rigid Structure-from-Motion (NRSfM) has been extensively studied and great progress has been made, there are still key challenges that hinder their broad real-world applications: 1) the inherent motion/rotation ambiguity requires either explicit camera motion recovery with extra constraint or complex Procrustean Alignment; 2) existing low-rank modeling of the global shape can over-penalize drastic deformations in the 3D shape sequence. This paper proposes to resolve the above issues from a spatial-temporal modeling perspective. First, we propose a novel Temporally-smooth Procrustean Alignment module that estimates 3D deforming shapes and adjusts the camera motion by aligning the 3D shape sequence consecutively. Our new alignment module remedies the requirement of complex reference 3D shape during alignment, which is more conductive to non-isotropic deformation modeling. Second, we propose a spatial-weighted approach to enforce the low-rank constraint adaptively at different locations to accommodate drastic spatially-variant deformation reconstruction better. Our modeling outperform existing low-rank based methods, and extensive experiments across different datasets validate the effectiveness of our method.

Jiawei Shi, Hui Deng, Yuchao Dai• 2024

Related benchmarks

TaskDatasetResultRank
3D ReconstructionMoCap
Drink Error0.0031
11
3D ReconstructionNRSfM Challenge Articul
Reconstruction Error (mm)10.69
7
3D ReconstructionNRSfM Challenge Stretch
Reconstruction Error (mm)5.43
7
3D ReconstructionNRSfM Challenge Tearing
Reconstruction Error (mm)10.77
7
3D ReconstructionNRSfM Challenge Balloon
Reconstruction Error (mm)7.28
7
3D ReconstructionNRSfM Challenge Paper
Reconstruction Error (mm)7.91
7
3D ReconstructionH3WB One-circle-type camera motion (Sparse NRSfM sequences)
Eating 2 Error0.052
6
3D ReconstructionH3WB Multi-circle-type camera motion Sparse NRSfM sequences
Eating Error (Seq 2)0.0276
6
3D ReconstructionSemi-dense Kinect
Mean Normalized Error0.0161
6
3D ReconstructionSemi-dense (Mat)
Mean Normalized Error0.0182
6
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