Energy-Weighted Flow Matching for Offline Reinforcement Learning
About
This paper investigates energy guidance in generative modeling, where the target distribution is defined as $q(\mathbf x) \propto p(\mathbf x)\exp(-\beta \mathcal E(\mathbf x))$, with $p(\mathbf x)$ being the data distribution and $\mathcal E(\mathcal x)$ as the energy function. To comply with energy guidance, existing methods often require auxiliary procedures to learn intermediate guidance during the diffusion process. To overcome this limitation, we explore energy-guided flow matching, a generalized form of the diffusion process. We introduce energy-weighted flow matching (EFM), a method that directly learns the energy-guided flow without the need for auxiliary models. Theoretical analysis shows that energy-weighted flow matching accurately captures the guided flow. Additionally, we extend this methodology to energy-weighted diffusion models and apply it to offline reinforcement learning (RL) by proposing the Q-weighted Iterative Policy Optimization (QIPO). Empirically, we demonstrate that the proposed QIPO algorithm improves performance in offline RL tasks. Notably, our algorithm is the first energy-guided diffusion model that operates independently of auxiliary models and the first exact energy-guided flow matching model in the literature.
Related benchmarks
| Task | Dataset | Result | Rank | |
|---|---|---|---|---|
| Offline Reinforcement Learning | D4RL antmaze-umaze (diverse) | Normalized Score76.1 | 74 | |
| Offline Reinforcement Learning | D4RL Gym walker2d (medium-replay) | Normalized Return90.1 | 73 | |
| Offline Reinforcement Learning | D4RL Gym halfcheetah-medium | Normalized Return54.2 | 65 | |
| Offline Reinforcement Learning | D4RL Gym walker2d medium | Normalized Return87.6 | 63 | |
| Offline Reinforcement Learning | D4RL Gym hopper (medium-replay) | Normalized Return101.2 | 49 | |
| Offline Reinforcement Learning | D4RL Gym halfcheetah-medium-replay | Normalized Average Return48 | 48 | |
| Offline Reinforcement Learning | D4RL antmaze-large (diverse) | Normalized Score32.1 | 47 | |
| Offline Reinforcement Learning | D4RL Gym hopper-medium | Normalized Return94 | 46 | |
| Offline Reinforcement Learning | D4RL MuJoCo halfcheetah-medium-expert | Normalized Score94.5 | 43 | |
| Offline Reinforcement Learning | D4RL Gym walker2d medium-expert | Normalized Average Return110.9 | 43 |