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T-3DGS: Removing Transient Objects for 3D Scene Reconstruction

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Transient objects in video sequences can significantly degrade the quality of 3D scene reconstructions. To address this challenge, we propose T-3DGS, a novel framework that robustly filters out transient distractors during 3D reconstruction using Gaussian Splatting. Our framework consists of two steps. First, we employ an unsupervised classification network that distinguishes transient objects from static scene elements by leveraging their distinct training dynamics within the reconstruction process. Second, we refine these initial detections by integrating an off-the-shelf segmentation method with a bidirectional tracking module, which together enhance boundary accuracy and temporal coherence. Evaluations on both sparsely and densely captured video datasets demonstrate that T-3DGS significantly outperforms state-of-the-art approaches, enabling high-fidelity 3D reconstructions in challenging, real-world scenarios.

Alexander Markin, Vadim Pryadilshchikov, Artem Komarichev, Ruslan Rakhimov, Peter Wonka, Evgeny Burnaev• 2024

Related benchmarks

TaskDatasetResultRank
Novel View SynthesisD-RE10K static regions only (test)
PSNR18.7
26
Novel View SynthesisD-RE10K-iPhone full-image fidelity (test)
PSNR16.95
26
Novel View SynthesisRobustNeRF Baby Yoda scene
LPIPS0.095
20
Novel View SynthesisRobustNeRF Statue
PSNR22.68
17
Novel View SynthesisRobustNeRF Android
PSNR24.67
17
Novel View SynthesisRobustNeRF Crab
PSNR33.11
16
Novel View SynthesisRobustNeRF Avg.
PSNR28.37
12
Novel View SynthesisOn-the-go Dataset
PSNR (Mountain)20.5
12
3D Scene ReconstructionRobustNeRF and On-the-go Average (test)
Average Training Time (min)26.75
6
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