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CoMapGS: Covisibility Map-based Gaussian Splatting for Sparse Novel View Synthesis

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We propose Covisibility Map-based Gaussian Splatting (CoMapGS), designed to recover underrepresented sparse regions in sparse novel view synthesis. CoMapGS addresses both high- and low-uncertainty regions by constructing covisibility maps, enhancing initial point clouds, and applying uncertainty-aware weighted supervision using a proximity classifier. Our contributions are threefold: (1) CoMapGS reframes novel view synthesis by leveraging covisibility maps as a core component to address region-specific uncertainty; (2) Enhanced initial point clouds for both low- and high-uncertainty regions compensate for sparse COLMAP-derived point clouds, improving reconstruction quality and benefiting few-shot 3DGS methods; (3) Adaptive supervision with covisibility-score-based weighting and proximity classification achieves consistent performance gains across scenes with varying sparsity scores derived from covisibility maps. Experimental results demonstrate that CoMapGS outperforms state-of-the-art methods on datasets including Mip-NeRF 360 and LLFF.

Youngkyoon Jang, Eduardo P\'erez-Pellitero• 2025

Related benchmarks

TaskDatasetResultRank
Novel View SynthesisLLFF 3-view
PSNR21.105
95
Novel View SynthesisLLFF 9-view
PSNR26.731
75
Novel View SynthesisLLFF 6-view
PSNR25.204
74
Novel View SynthesisMip-NeRF 360 12-view
PSNR19.68
32
Novel View SynthesisMip-NeRF 360 24-view
PSNR23.462
19
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