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Reconstructing Humans with a Biomechanically Accurate Skeleton

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In this paper, we introduce a method for reconstructing 3D humans from a single image using a biomechanically accurate skeleton model. To achieve this, we train a transformer that takes an image as input and estimates the parameters of the model. Due to the lack of training data for this task, we build a pipeline to produce pseudo ground truth model parameters for single images and implement a training procedure that iteratively refines these pseudo labels. Compared to state-of-the-art methods for 3D human mesh recovery, our model achieves competitive performance on standard benchmarks, while it significantly outperforms them in settings with extreme 3D poses and viewpoints. Additionally, we show that previous reconstruction methods frequently violate joint angle limits, leading to unnatural rotations. In contrast, our approach leverages the biomechanically plausible degrees of freedom making more realistic joint rotation estimates. We validate our approach across multiple human pose estimation benchmarks. We make the code, models and data available at: https://isshikihugh.github.io/HSMR/

Yan Xia, Xiaowei Zhou, Etienne Vouga, Qixing Huang, Georgios Pavlakos• 2025

Related benchmarks

TaskDatasetResultRank
3D Human Mesh RecoveryHuman3.6M (test)
PA-MPJPE32.1
145
Human Mesh Recovery3DPW
PA-MPJPE54.8
140
3D Human Pose and Mesh Reconstruction3DPW (test)
PA-MPJPE51.1
28
Human Mesh RecoveryMoYo
MPJPE104.5
16
2D Keypoint DetectionCOCO 2014 (test val)
PCK@0.0585
8
3D Human Pose EstimationEMDB 24 joints
PA-MPJPE52.5
8
3D Human Pose EstimationHuMMan 14 joints
PA-MPJPE65.1
8
3D Human Pose EstimationRICH 24 joints
PA-MPJPE57.4
8
Skeleton and Surface Mesh RecoveryMOYO 1.0 (test)
MPJPE104.5
4
Skeleton and Surface Mesh Recovery3DPW 1.0 (test)
MPJPE81.5
4
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