LVSM: A Large View Synthesis Model with Minimal 3D Inductive Bias
About
We propose the Large View Synthesis Model (LVSM), a novel transformer-based approach for scalable and generalizable novel view synthesis from sparse-view inputs. We introduce two architectures: (1) an encoder-decoder LVSM, which encodes input image tokens into a fixed number of 1D latent tokens, functioning as a fully learned scene representation, and decodes novel-view images from them; and (2) a decoder-only LVSM, which directly maps input images to novel-view outputs, completely eliminating intermediate scene representations. Both models bypass the 3D inductive biases used in previous methods -- from 3D representations (e.g., NeRF, 3DGS) to network designs (e.g., epipolar projections, plane sweeps) -- addressing novel view synthesis with a fully data-driven approach. While the encoder-decoder model offers faster inference due to its independent latent representation, the decoder-only LVSM achieves superior quality, scalability, and zero-shot generalization, outperforming previous state-of-the-art methods by 1.5 to 3.5 dB PSNR. Comprehensive evaluations across multiple datasets demonstrate that both LVSM variants achieve state-of-the-art novel view synthesis quality. Notably, our models surpass all previous methods even with reduced computational resources (1-2 GPUs). Please see our website for more details: https://haian-jin.github.io/projects/LVSM/ .
Related benchmarks
| Task | Dataset | Result | Rank | |
|---|---|---|---|---|
| Novel View Synthesis | Tanks&Temples (test) | -- | 239 | |
| Novel View Synthesis | Re10K (test) | PSNR22.91 | 66 | |
| Novel View Synthesis | Co3D (test) | PSNR16.54 | 30 | |
| Novel View Synthesis | RealEstate-10K 2-view | PSNR29.67 | 28 | |
| Novel View Synthesis | ScanNet++ | PSNR20.25 | 24 | |
| View Synthesis | GSO (test) | PSNR32.36 | 19 | |
| View Synthesis | ABO (test) | PSNR32.47 | 18 | |
| Scene-level View Synthesis | RealEstate10k (val) | PSNR29.67 | 15 | |
| Novel View Synthesis | ScanNet++ (test) | LPIPS0.302 | 15 | |
| View Synthesis | Tanks&Temples | PSNR15.95 | 15 |