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SoundVista: Novel-View Ambient Sound Synthesis via Visual-Acoustic Binding

About

We introduce SoundVista, a method to generate the ambient sound of an arbitrary scene at novel viewpoints. Given a pre-acquired recording of the scene from sparsely distributed microphones, SoundVista can synthesize the sound of that scene from an unseen target viewpoint. The method learns the underlying acoustic transfer function that relates the signals acquired at the distributed microphones to the signal at the target viewpoint, using a limited number of known recordings. Unlike existing works, our method does not require constraints or prior knowledge of sound source details. Moreover, our method efficiently adapts to diverse room layouts, reference microphone configurations and unseen environments. To enable this, we introduce a visual-acoustic binding module that learns visual embeddings linked with local acoustic properties from panoramic RGB and depth data. We first leverage these embeddings to optimize the placement of reference microphones in any given scene. During synthesis, we leverage multiple embeddings extracted from reference locations to get adaptive weights for their contribution, conditioned on target viewpoint. We benchmark the task on both publicly available data and real-world settings. We demonstrate significant improvements over existing methods.

Mingfei Chen, Israel D. Gebru, Ishwarya Ananthabhotla, Christian Richardt, Dejan Markovic, Jake Sandakly, Steven Krenn, Todd Keebler, Eli Shlizerman, Alexander Richard• 2025

Related benchmarks

TaskDatasetResultRank
Novel-view Sound SynthesisSoundspace-Ambient (Seen Scenes)
STFT2.442
15
Novel-view Sound SynthesisSoundspace-Ambient (Unseen Scenes)
STFT2.514
15
Binaural audio synthesisN2S (test)
STFT1.073
9
Novel-view Sound SynthesisN2S Benchmark real-world scene
STFT Error1.073
9
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