SGSST: Scaling Gaussian Splatting StyleTransfer
About
Applying style transfer to a full 3D environment is a challenging task that has seen many developments since the advent of neural rendering. 3D Gaussian splatting (3DGS) has recently pushed further many limits of neural rendering in terms of training speed and reconstruction quality. This work introduces SGSST: Scaling Gaussian Splatting Style Transfer, an optimization-based method to apply style transfer to pretrained 3DGS scenes. We demonstrate that a new multiscale loss based on global neural statistics, that we name SOS for Simultaneously Optimized Scales, enables style transfer to ultra-high resolution 3D scenes. Not only SGSST pioneers 3D scene style transfer at such high image resolutions, it also produces superior visual quality as assessed by thorough qualitative, quantitative and perceptual comparisons.
Related benchmarks
| Task | Dataset | Result | Rank | |
|---|---|---|---|---|
| 3D Stylization | TnT Truck scene | ArtScore5.34 | 15 | |
| 3D Stylization | TnT (M60 scene) | ArtScore5.26 | 15 | |
| Multi-view consistency | AnyStyle Scene Long-range (train) | LPIPS0.087 | 11 | |
| Short-range Multi-view Consistency | Tanks and Temples short-range | Average LPIPS0.038 | 11 | |
| Multi-view consistency | Truck scene Short-range AnyStyle | LPIPS0.039 | 11 | |
| Multi-view consistency | M60 scene AnyStyle (short-range) | LPIPS0.044 | 11 | |
| Multi-view consistency | Garden scene short-range AnyStyle | LPIPS0.084 | 11 | |
| Multi-view consistency | Truck scene Long-range AnyStyle | LPIPS0.119 | 11 | |
| Multi-view consistency | M60 scene Long-range AnyStyle | LPIPS0.13 | 11 | |
| Multi-view consistency | Garden scene Long-range AnyStyle | LPIPS0.221 | 11 |