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ASHiTA: Automatic Scene-grounded HIerarchical Task Analysis

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While recent work in scene reconstruction and understanding has made strides in grounding natural language to physical 3D environments, it is still challenging to ground abstract, high-level instructions to a 3D scene. High-level instructions might not explicitly invoke semantic elements in the scene, and even the process of breaking a high-level task into a set of more concrete subtasks, a process called hierarchical task analysis, is environment-dependent. In this work, we propose ASHiTA, the first framework that generates a task hierarchy grounded to a 3D scene graph by breaking down high-level tasks into grounded subtasks. ASHiTA alternates LLM-assisted hierarchical task analysis, to generate the task breakdown, with task-driven 3D scene graph construction to generate a suitable representation of the environment. Our experiments show that ASHiTA performs significantly better than LLM baselines in breaking down high-level tasks into environment-dependent subtasks and is additionally able to achieve grounding performance comparable to state-of-the-art methods.

Yun Chang, Leonor Fermoselle, Duy Ta, Bernadette Bucher, Luca Carlone, Jiuguang Wang• 2025

Related benchmarks

TaskDatasetResultRank
Hierarchical Task AnalysisSG3D 8 scenes HM3DSem (test)
Success Recall38.71
6
Sequential GroundingSG3D HM3DSem (test)
S-Accuracy65.4
5
Sequential GroundingSG3D HM3DSem 1.0 (test)
s-acc21.7
4
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