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Image-GS: Content-Adaptive Image Representation via 2D Gaussians

About

Neural image representations have emerged as a promising approach for encoding and rendering visual data. Combined with learning-based workflows, they demonstrate impressive trade-offs between visual fidelity and memory footprint. Existing methods in this domain, however, often rely on fixed data structures that suboptimally allocate memory or compute-intensive implicit models, hindering their practicality for real-time graphics applications. Inspired by recent advancements in radiance field rendering, we introduce Image-GS, a content-adaptive image representation based on 2D Gaussians. Leveraging a custom differentiable renderer, Image-GS reconstructs images by adaptively allocating and progressively optimizing a group of anisotropic, colored 2D Gaussians. It achieves a favorable balance between visual fidelity and memory efficiency across a variety of stylized images frequently seen in graphics workflows, especially for those showing non-uniformly distributed features and in low-bitrate regimes. Moreover, it supports hardware-friendly rapid random access for real-time usage, requiring only 0.3K MACs to decode a pixel. Through error-guided progressive optimization, Image-GS naturally constructs a smooth level-of-detail hierarchy. We demonstrate its versatility with several applications, including texture compression, semantics-aware compression, and joint image compression and restoration.

Yunxiang Zhang, Bingxuan Li, Alexandr Kuznetsov, Akshay Jindal, Stavros Diolatzis, Kenneth Chen, Anton Sochenov, Anton Kaplanyan, Qi Sun• 2024

Related benchmarks

TaskDatasetResultRank
Image CompressionDIV8K (Evaluation)
PSNR32
32
Image ReconstructionKodak (test)
PSNR39.86
22
Image ReconstructionDIV2K (val)
PSNR27.12
22
Image ReconstructionImageGS art
PSNR29.21
6
Image ReconstructionImageGS texture
PSNR31.27
6
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