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MeshGen: Generating PBR Textured Mesh with Render-Enhanced Auto-Encoder and Generative Data Augmentation

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In this paper, we introduce MeshGen, an advanced image-to-3D pipeline that generates high-quality 3D meshes with detailed geometry and physically based rendering (PBR) textures. Addressing the challenges faced by existing 3D native diffusion models, such as suboptimal auto-encoder performance, limited controllability, poor generalization, and inconsistent image-based PBR texturing, MeshGen employs several key innovations to overcome these limitations. We pioneer a render-enhanced point-to-shape auto-encoder that compresses meshes into a compact latent space by designing perceptual optimization with ray-based regularization. This ensures that the 3D shapes are accurately represented and reconstructed to preserve geometric details within the latent space. To address data scarcity and image-shape misalignment, we further propose geometric augmentation and generative rendering augmentation techniques, which enhance the model's controllability and generalization ability, allowing it to perform well even with limited public datasets. For the texture generation, MeshGen employs a reference attention-based multi-view ControlNet for consistent appearance synthesis. This is further complemented by our multi-view PBR decomposer that estimates PBR components and a UV inpainter that fills invisible areas, ensuring a seamless and consistent texture across the 3D mesh. Our extensive experiments demonstrate that MeshGen largely outperforms previous methods in both shape and texture generation, setting a new standard for the quality of 3D meshes generated with PBR textures. See our code at https://github.com/heheyas/MeshGen, project page https://heheyas.github.io/MeshGen

Zilong Chen, Yikai Wang, Wenqiang Sun, Feng Wang, Yiwen Chen, Huaping Liu• 2025

Related benchmarks

TaskDatasetResultRank
3D Shape ReconstructionOmniObject3D
CD0.04
17
3D Shape ReconstructionGSO
FS0.971
10
PBR Texture GenerationPBR Texture Generation Evaluation Set
Shaded FID/CLIP Score8.637
8
Image-conditioned texture generationUser Study
Image Alignment92.31
4
PBR Texture GenerationPBR Texture Generation Generative (test)
FID20.14
4
PBR Texture GenerationPBR Texture Generation Original lighting (test)
PSNR22.87
4
PBR Texture GenerationPBR Texture Generation Relighted (test)
PSNR22.44
4
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