Articulate-Anything: Automatic Modeling of Articulated Objects via a Vision-Language Foundation Model
About
Interactive 3D simulated objects are crucial in AR/VR, animations, and robotics, driving immersive experiences and advanced automation. However, creating these articulated objects requires extensive human effort and expertise, limiting their broader applications. To overcome this challenge, we present Articulate-Anything, a system that automates the articulation of diverse, complex objects from many input modalities, including text, images, and videos. Articulate-Anything leverages vision-language models (VLMs) to generate code that can be compiled into an interactable digital twin for use in standard 3D simulators. Our system exploits existing 3D asset datasets via a mesh retrieval mechanism, along with an actor-critic system that iteratively proposes, evaluates, and refines solutions for articulating the objects, self-correcting errors to achieve a robust outcome. Qualitative evaluations demonstrate Articulate-Anything's capability to articulate complex and even ambiguous object affordances by leveraging rich grounded inputs. In extensive quantitative experiments on the standard PartNet-Mobility dataset, Articulate-Anything substantially outperforms prior work, increasing the success rate from 8.7-11.6% to 75% and setting a new bar for state-of-the-art performance. We further showcase the utility of our system by generating 3D assets from in-the-wild video inputs, which are then used to train robotic policies for fine-grained manipulation tasks in simulation that go beyond basic pick and place. These policies are then transferred to a real robotic system.
Related benchmarks
| Task | Dataset | Result | Rank | |
|---|---|---|---|---|
| Reconstruction | Video2Articulation-S | CD-w0.11 | 8 | |
| Single-View Articulated Object Generation | ACD | RS dgIoU126.8 | 7 | |
| Part-Decomposed Single-View Articulated Object Generation | PartNet-Mobility (test) | RS-gIoU0.6865 | 7 | |
| Free-moving Articulated Object Reconstruction | FreeArt-21 Revolute 1.0 (test) | Axis Alignment Error (deg)42 | 7 | |
| Free-moving Articulated Object Reconstruction | FreeArt-21 Prismatic 1.0 (test) | Axis Error (deg)45 | 7 | |
| Joint parameter estimation | Diverse 3D Assets (test) | Type Error0.21 | 6 | |
| Physical Executability | Diverse 3D Assets (test) | Executability46 | 6 | |
| Part Segmentation | Diverse 3D Assets (test) | mIoU0.47 | 6 | |
| 3D Articulation and Geometry Estimation | SIMART-Bench (In-Domain Items) | Type Score89.1 | 5 | |
| 3D Articulation and Geometry Estimation | SIMART-Bench AI-generated Items (Out-of-Distribution) | Type Accuracy76.5 | 5 |