4DGT: Learning a 4D Gaussian Transformer Using Real-World Monocular Videos
About
We propose 4DGT, a 4D Gaussian-based Transformer model for dynamic scene reconstruction, trained entirely on real-world monocular posed videos. Using 4D Gaussian as an inductive bias, 4DGT unifies static and dynamic components, enabling the modeling of complex, time-varying environments with varying object lifespans. We proposed a novel density control strategy in training, which enables our 4DGT to handle longer space-time input and remain efficient rendering at runtime. Our model processes 64 consecutive posed frames in a rolling-window fashion, predicting consistent 4D Gaussians in the scene. Unlike optimization-based methods, 4DGT performs purely feed-forward inference, reducing reconstruction time from hours to seconds and scaling effectively to long video sequences. Trained only on large-scale monocular posed video datasets, 4DGT can outperform prior Gaussian-based networks significantly in real-world videos and achieve on-par accuracy with optimization-based methods on cross-domain videos. Project page: https://4dgt.github.io
Related benchmarks
| Task | Dataset | Result | Rank | |
|---|---|---|---|---|
| Novel View Synthesis | NVIDIA | PSNR15.64 | 20 | |
| Novel View Synthesis | DNA-Rendering (test) | PSNR17.1689 | 18 | |
| Dynamic Reconstruction | DyCheck | PSNR9.94 | 16 | |
| Dynamic View Synthesis | DyCheck iPhone Masked | mPSNR16.12 | 13 | |
| Novel View Synthesis | TUM-D | PSNR17.27 | 10 | |
| Novel View Synthesis | ADT | PSNR19.22 | 10 | |
| Dynamic View Synthesis | Dycheck iPhone | PSNR15.04 | 8 | |
| Dynamic View Synthesis | DyCheck iPhone Unseen | uPSNR12.11 | 8 | |
| Dynamic Reconstruction | ADT | PSNR30.09 | 7 | |
| Novel View Synthesis | DyCheck | -- | 6 |