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Unifying 2D and 3D Vision-Language Understanding

About

Progress in 3D vision-language learning has been hindered by the scarcity of large-scale 3D datasets. We introduce UniVLG, a unified architecture for 2D and 3D vision-language understanding that bridges the gap between existing 2D-centric models and the rich 3D sensory data available in embodied systems. Our approach initializes most model weights from pre-trained 2D models and trains on both 2D and 3D vision-language data. We propose a novel language-conditioned mask decoder shared across 2D and 3D modalities to ground objects effectively in both RGB and RGB-D images, outperforming box-based approaches. To further reduce the domain gap between 2D and 3D, we incorporate 2D-to-3D lifting strategies, enabling UniVLG to utilize 2D data to enhance 3D performance. With these innovations, our model achieves state-of-the-art performance across multiple 3D vision-language grounding tasks, demonstrating the potential of transferring advances from 2D vision-language learning to the data-constrained 3D domain. Furthermore, co-training on both 2D and 3D data enhances performance across modalities without sacrificing 2D capabilities. By removing the reliance on 3D mesh reconstruction and ground-truth object proposals, UniVLG sets a new standard for realistic, embodied-aligned evaluation. Code and additional visualizations are available at https://univlg.github.io .

Ayush Jain, Alexander Swerdlow, Yuzhou Wang, Sergio Arnaud, Ada Martin, Alexander Sax, Franziska Meier, Katerina Fragkiadaki• 2025

Related benchmarks

TaskDatasetResultRank
3D Visual GroundingNr3D (test)
Overall Success Rate65.2
88
3D Visual GroundingSr3D (test)
Overall Accuracy81.7
73
3D Visual GroundingScanRefer (test)--
21
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