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DIME:Diffusion-Based Maximum Entropy Reinforcement Learning

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Maximum entropy reinforcement learning (MaxEnt-RL) has become the standard approach to RL due to its beneficial exploration properties. Traditionally, policies are parameterized using Gaussian distributions, which significantly limits their representational capacity. Diffusion-based policies offer a more expressive alternative, yet integrating them into MaxEnt-RL poses challenges-primarily due to the intractability of computing their marginal entropy. To overcome this, we propose Diffusion-Based Maximum Entropy RL (DIME). \emph{DIME} leverages recent advances in approximate inference with diffusion models to derive a lower bound on the maximum entropy objective. Additionally, we propose a policy iteration scheme that provably converges to the optimal diffusion policy. Our method enables the use of expressive diffusion-based policies while retaining the principled exploration benefits of MaxEnt-RL, significantly outperforming other diffusion-based methods on challenging high-dimensional control benchmarks. It is also competitive with state-of-the-art non-diffusion based RL methods while requiring fewer algorithmic design choices and smaller update-to-data ratios, reducing computational complexity.

Onur Celik, Zechu Li, Denis Blessing, Ge Li, Daniel Palenicek, Jan Peters, Georgia Chalvatzaki, Gerhard Neumann• 2025

Related benchmarks

TaskDatasetResultRank
Continuous ControlMuJoCo Walker2d v4--
51
Continuous ControlMuJoCo Ant v4
Average Return7.10e+3
46
Continuous ControlMuJoCo HalfCheetah v4
Average Return1.35e+4
36
Continuous ControlMuJoCo Swimmer v4
Total Reward118.8
19
Continuous ControlAnt v4
Average Return7.10e+3
15
Continuous ControlDMC Dog
Dog Stand IQM96.8
7
Musculoskeletal controlMyoSuite
Reach Hard IQM90
7
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