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Neural Shell Texture Splatting: More Details and Fewer Primitives

About

Gaussian splatting techniques have shown promising results in novel view synthesis, achieving high fidelity and efficiency. However, their high reconstruction quality comes at the cost of requiring a large number of primitives. We identify this issue as stemming from the entanglement of geometry and appearance in Gaussian Splatting. To address this, we introduce a neural shell texture, a global representation that encodes texture information around the surface. We use Gaussian primitives as both a geometric representation and texture field samplers, efficiently splatting texture features into image space. Our evaluation demonstrates that this disentanglement enables high parameter efficiency, fine texture detail reconstruction, and easy textured mesh extraction, all while using significantly fewer primitives.

Xin Zhang, Anpei Chen, Jincheng Xiong, Pinxuan Dai, Yujun Shen, Weiwei Xu• 2025

Related benchmarks

TaskDatasetResultRank
Novel View SynthesisMipNeRF 360 Outdoor
PSNR23.74
112
Novel View SynthesisMipNeRF 360 Indoor
PSNR30.35
108
Novel View SynthesisMip-NeRF360
PSNR26.68
104
Novel View SynthesisTanks&Temples
PSNR23.02
52
Novel View SynthesisCustom
PSNR25.4
24
Novel View SynthesisMip-NeRF360
FPS23
5
Novel View SynthesisMip-NeRF360 Indoor
FPS27
3
Novel View SynthesisMip-NeRF360 Outdoor
FPS19
3
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