GS-SDF: LiDAR-Augmented Gaussian Splatting and Neural SDF for Geometrically Consistent Rendering and Reconstruction
About
Digital twins are fundamental to the development of autonomous driving and embodied artificial intelligence. However, achieving high-granularity surface reconstruction and high-fidelity rendering remains a challenge. Gaussian splatting offers efficient photorealistic rendering but struggles with geometric inconsistencies due to fragmented primitives and sparse observational data in robotics applications. Existing regularization methods, which rely on render-derived constraints, often fail in complex environments. Moreover, effectively integrating sparse LiDAR data with Gaussian splatting remains challenging. We propose a unified LiDAR-visual system that synergizes Gaussian splatting with a neural signed distance field. The accurate LiDAR point clouds enable a trained neural signed distance field to offer a manifold geometry field. This motivates us to offer an SDF-based Gaussian initialization for physically grounded primitive placement and a comprehensive geometric regularization for geometrically consistent rendering and reconstruction. Experiments demonstrate superior reconstruction accuracy and rendering quality across diverse trajectories. To benefit the community, the codes are released at https://github.com/hku-mars/GS-SDF.
Related benchmarks
| Task | Dataset | Result | Rank | |
|---|---|---|---|---|
| Rendering | Demo room | PSNR28.1 | 6 | |
| Rendering | Reception | PSNR26.2 | 6 | |
| Rendering | FAST-LIVO2 CBD02 | PSNR24.1 | 6 | |
| Rendering | FAST-LIVO2 SYSU01 | PSNR25.6 | 6 | |
| Rendering | FAST-LIVO2 Retail | PSNR27.2 | 6 |