MonoFusion: Sparse-View 4D Reconstruction via Monocular Fusion
About
We address the problem of dynamic scene reconstruction from sparse-view videos. Prior work often requires dense multi-view captures with hundreds of calibrated cameras (e.g. Panoptic Studio). Such multi-view setups are prohibitively expensive to build and cannot capture diverse scenes in-the-wild. In contrast, we aim to reconstruct dynamic human behaviors, such as repairing a bike or dancing, from a small set of sparse-view cameras with complete scene coverage (e.g. four equidistant inward-facing static cameras). We find that dense multi-view reconstruction methods struggle to adapt to this sparse-view setup due to limited overlap between viewpoints. To address these limitations, we carefully align independent monocular reconstructions of each camera to produce time- and view-consistent dynamic scene reconstructions. Extensive experiments on PanopticStudio and Ego-Exo4D demonstrate that our method achieves higher quality reconstructions than prior art, particularly when rendering novel views. Code, data, and data-processing scripts are available on https://github.com/Z1hanW/MonoFusion.
Related benchmarks
| Task | Dataset | Result | Rank | |
|---|---|---|---|---|
| Dynamic Scene Reconstruction | Nvidia Dynamic Scenes | PSNR20.22 | 14 | |
| Novel View Synthesis | ExoRecon (held-out frames) | PSNR (Held-out Frames)30.43 | 9 | |
| Dynamic Scene Reconstruction | Neural 3D Video | PSNR18.43 | 6 | |
| Novel View Synthesis | Panoptic Studio (held-out frames) | PSNR (Full Frame)28.01 | 4 |