Long-LRM: Long-sequence Large Reconstruction Model for Wide-coverage Gaussian Splats
About
We propose Long-LRM, a feed-forward 3D Gaussian reconstruction model for instant, high-resolution, 360{\deg} wide-coverage, scene-level reconstruction. Specifically, it takes in 32 input images at a resolution of 960x540 and produces the Gaussian reconstruction in just 1 second on a single A100 GPU. To handle the long sequence of 250K tokens brought by the large input size, Long-LRM features a mixture of the recent Mamba2 blocks and the classical transformer blocks, enhanced by a light-weight token merging module and Gaussian pruning steps that balance between quality and efficiency. We evaluate Long-LRM on the large-scale DL3DV benchmark and Tanks&Temples, demonstrating reconstruction quality comparable to the optimization-based methods while achieving an 800x speedup w.r.t. the optimization-based approaches and an input size at least 60x larger than the previous feed-forward approaches. We conduct extensive ablation studies on our model design choices for both rendering quality and computation efficiency. We also explore Long-LRM's compatibility with other Gaussian variants such as 2D GS, which enhances Long-LRM's ability in geometry reconstruction. Project page: https://arthurhero.github.io/projects/llrm
Related benchmarks
| Task | Dataset | Result | Rank | |
|---|---|---|---|---|
| Novel View Synthesis | Tanks&Temples (test) | PSNR19.44 | 239 | |
| Novel View Synthesis | Mip-NeRF360 (test) | PSNR21.3 | 58 | |
| Novel View Synthesis | DL3DV (test) | PSNR23.97 | 54 | |
| Novel View Synthesis | RealEstate-10K 2-view | PSNR28.54 | 28 | |
| 3D Reconstruction | Tanks&Temples | PSNR19.11 | 22 | |
| Novel View Synthesis | DL3DV (evaluation) | PSNR23.54 | 22 | |
| 3D Reconstruction | DL3DV-140 | PSNR24.99 | 18 | |
| Novel View Synthesis | DL3DV-140 at 960x540 resolution (test) | PSNR25.6 | 13 | |
| Novel View Synthesis | DL3DV 140 (test) | PSNR23.06 | 6 | |
| Point Map Estimation | NRGBD (test) | CD0.43 | 4 |