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DyPho-SLAM : Real-time Photorealistic SLAM in Dynamic Environments

About

Visual SLAM algorithms have been enhanced through the exploration of Gaussian Splatting representations, particularly in generating high-fidelity dense maps. While existing methods perform reliably in static environments, they often encounter camera tracking drift and fuzzy mapping when dealing with the disturbances caused by moving objects. This paper presents DyPho-SLAM, a real-time, resource-efficient visual SLAM system designed to address the challenges of localization and photorealistic mapping in environments with dynamic objects. Specifically, the proposed system integrates prior image information to generate refined masks, effectively minimizing noise from mask misjudgment. Additionally, to enhance constraints for optimization after removing dynamic obstacles, we devise adaptive feature extraction strategies significantly improving the system's resilience. Experiments conducted on publicly dynamic RGB-D datasets demonstrate that the proposed system achieves state-of-the-art performance in camera pose estimation and dense map reconstruction, while operating in real-time in dynamic scenes.

Yi Liu, Keyu Fan, Bin Lan, Houde Liu• 2025

Related benchmarks

TaskDatasetResultRank
Camera TrackingBonn ps_track
ATE (cm)3.7
15
Camera TrackingTUM fr3 w xyz
ATE (cm)1.6
15
Camera TrackingTUM fr3 w half
ATE (cm)2.6
15
Camera TrackingBonn balloon 2
ATE (cm)2.7
14
Camera TrackingBonn balloon
Absolute Trajectory Error (cm)3
14
Camera TrackingTUM fr3 s half
ATE (cm)1.6
13
Camera TrackingBonn crowd 2
ATE (cm)2.5
10
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